Elf

Basic description:

Elves are slightly shorter and more slender than humans, but are quick and agile. They receive one bonus Dexterity point, but lose one Constitution point. Elves have Infravision, are skilled at Foraging. Though their class choices are more limited than humans, they have the broadest choices of all demi-humans. Nobody knows where they came from, but elves are in the world of Brain Cancer.

Physiology:

Elves very strongly resemble humans except for being noticeably shorter and more slender. To make up for this, elves are apparently built with a wiry strength that makes up for what they lack in bulk compared to humans. Like humans, elves come in a variety of shapes and colors, but most, not all though, look like Southeast Asian humans of that historical era; with eyes with almond shapes and golden and bronze skin tones and naturally dark hair colors. However, the similarity ends there and most humans would never confuse an "Asian Merikan human" for an elf and vice versa probably because elves also have distinctive pointed ears. In addition to wiry strength, elves also have sharper senses and quicker reaction times than humans; noted for being able to discern individual voices and individual conversations amidst noise in crowded streets or parties, able to see in places darker than humans, and smell and taste things in greatly reduced concentrations than humans but without being overpowered by them. Like with humans, elves may also be seen with body altering techniques and surgeries to make them "more elf than elf".

History:

Elves arrived in Merika during the Great Migration led by Zeto in boats, ships, barges, yachts, frigates, cruise ships, and more to presumably escape the technovirus... with the remains of these ships still dotting the coast of the Rift Region to this day. Most elves stayed and proliferated in what is now the Rift Region, however a large group also made their way east and settled in what is now the Nee Side Region. As the number of elves went up in the Rift Region, the region became separated from the rest of Merika, not just culturally but physically as well. The Rift Region is now separated from the rest of Merika not only by a body of water, but also by extremely dangerous weather and genetic and supernatural abominations calling the division home as well. This was most likely a coincidence but many humans see the creation and separation of the Rift Region into it's own ecosystem and nation as something possibly done by elf magic, psychic abilities, and geological manipulation via unknown technology. This was just one of many contributions to the brink of all-out race war that humans and elves are now in today with other things including the purges and assassinations by both races.

Culture:

Elves are considered by many humans to the #1 threat to humanity being the dominant species and have all but taken over the Rift Region with Redton and Sin Frisky being elf cities. Elves, however, can be just as xenophobic as humans and are alleged to have purged non-elves, including Familiars from these places, something refugees noted that humans never came close to doing when they controlled these places. Elves are generally highly respectful of Zeto even if they don't worship him, with his shrines and temples being a rallying point for Elf nationalism sweeping the Rift Region. Elves though don't have complete control of Lost Angels and humans are launching a counter-offensive but it has dragged the city into a nightmare. Elves are not all about war though and have formed an arcology with humans in Settle, it is a mystery how it works though.